|
60' and 330' timers
|
These give time and
speed are various
intervals on the track.
Your 60' time is
generally an indication
of how well your car
"hooks" - how much
traction it has.
|
|
Auto Start |
In the center of
the tree between the pre-stage and stage bulbs is a larger blue
bulb. This bulb is turned on when the dial ins are correctly loaded
into the computer and the tower is ready for you to make your run.
Do NOT Stage your vehicle until this light is on. Once both racers
are pre-staged, the starter and/or the tower arms the tree. When one
racer fully stages, the other racer has 20 seconds to stage or the
tree will go red for that racer and they will be disqualified. There
is NO 2nd chance to stage once both racers have staged as the tree
is committed and the Auto-start feature takes over. The tree is
automatically activated after a 3 to 4 second delay after the last
racer completely stages. |
|
Bracket
|
A specific class defined
by elapsed time or
required equipment.
Example: Electronics,
Footbrake |
|
Breakout
|
Running faster than your
dial-in (you "dial" a
12.00, but run a 11.99) |
|
Burnout |
Spinning the tires to
clean them and to heat
the rubber for better
traction. Drag slicks
work best at an elevated
temperature. If you do
not wish to do a
burnout, you may drive
around the water box.
|
|
Buy Back
|
During the ET
bracket program, there are buy-back entries into second round
allowed in all classes except Quick. If you lose first round, and
want to re-enter, go to the Ticket Booth at the pit entrance before
second round is called to the staging lanes and register to buy-back
into competition. |
|
Courtesy Staging |
The first racer to light
the pre-stage bulb must
wait for their
competitor to light the
other pre-stage bulb.
The first racer may then
perform their final
staging maneuver.
|
|
Crosstalk
System |
With this system,
the tree is completely blinded. The system computes the
difference in dial-ins and holds the top yellow on for the
difference in the dial-ins on the lane of the faster car. The
tree then comes down as normal. This is only used in the
electronic type classes. If you are using a cross-over box, you
still put in both dial-ins just like usual. The only difference
is you let go on YOUR side of the tree. If you are leaving
first, there is no more difference than before. The advantage
of Crosstalk is you leave on your side of the tree, no matter
what. The only disadvantage is if you do not crossover and use
a single lane delay box. In that case, you would need to add
the difference in dial-ins to your delay.
|
|
Dial-In |
The ET that the driver
or crew chief thinks
that the car will run.
It is posted on the
front and passenger side
windows. |
|
Double Breakout |
When both competitors
run under their
dial-in. The one that
runs closest to their
dial-in is declared the
winner. |
|
Eliminations
|
The actual race.
Competitors are paired
up by two's, with
only half coming back
for the next round.
|
|
ET |
Elapsed time. The time
from when the front
tires leave the starting
line beam until the
front tires break the
finish line beam.
Reported to the
thousandth of a second.
|
|
Heads Up
|
Two cars racing with no
handicap start. The
classic drag race.
|
|
Sportsman Tree |
The bracket race tree
where the 3 yellow
lights flash at .500
second intervals and the
green lights .500
seconds after the last
yellow. |
|
Pro Tree |
The three yellow lights
flash on all at the same
time and the green
lights .400 seconds
after. |
|
Reaction Time
|
The time between the
driver's reaction to the
last yellow of the tree
and the time the front
tires leave the staging
beam. It can also be
thought of as how close
you came to leaving on
the green light. It is
printed on the ET slip.
An example: .031 (.000
is a perfect light.) What this really means
is that your front
tire(s) left the stage
beam .031 seconds after
the green light came on.
The reaction time is
also a combination of
the driver's reactions
to the lights and the
car's reaction to the
driver's input. |
|
Red Light or Foul Start |
The red light is
triggered by leaving
before the green. It can
also signal a foul or
disqualification, like
failing to stage in the
required time or
breaking something.
|
|
Staging Lanes |
Lanes marked off behind
the burnout box area
where the competitors
are paired up for the
race. |
|
Time Trials
|
A certain number of runs
granted to each
competitor giving each a
chance to get their car
ready for the race. |
|
Water box/burnout box
|
A small area kept wet by
track personnel to help
cars with slicks perform
their burnout
|